src/app/helpers/profBuildHelpers/professions/guardian.ts
Healing Firebrand build
Properties |
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Methods |
constructor(id: , name: )
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Create a Healing Firebrand build
Parameters :
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Protected armor |
armor:
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Type : Armor
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Inherited from
GuardBuild
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Defined in GuardBuild:251
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Armor data |
Protected consumable |
consumable:
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Type : Consumable
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Inherited from
GuardBuild
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Defined in GuardBuild:255
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Consumable data |
Protected icon |
icon:
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Type : string
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Default value : 'assets/profIcons/'
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Inherited from
GuardBuild
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Defined in GuardBuild:287
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Icon path |
id |
id:
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Type : string
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Inherited from
GuardBuild
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Defined in GuardBuild:243
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Id of the build |
name |
name:
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Type : string
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Inherited from
GuardBuild
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Defined in GuardBuild:247
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Name of the build |
Private overrides |
overrides:
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Type : Map<string | BuildOverride>
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Inherited from
GuardBuild
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Defined in GuardBuild:291
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Overrides |
Public profession |
profession:
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Type : any
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Inherited from
GuardBuild
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Defined in GuardBuild:283
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Profession |
Protected profSkills |
profSkills:
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Type : ProfessionSkills
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Inherited from
GuardBuild
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Defined in GuardBuild:275
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Profession skills data, can be set to null |
Protected skills |
skills:
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Type : Skills
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Inherited from
GuardBuild
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Defined in GuardBuild:279
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Skills data |
Protected specialization |
specialization:
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Type : Specialization
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Inherited from
GuardBuild
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Defined in GuardBuild:271
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Specialization data |
Protected trinket |
trinket:
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Type : Trinket
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Inherited from
GuardBuild
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Defined in GuardBuild:259
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Trinket data |
Protected wep1 |
wep1:
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Type : Weapons
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Inherited from
GuardBuild
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Defined in GuardBuild:267
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Primary weapon set data |
Protected wep2 |
wep2:
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Type : Weapons
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Inherited from
GuardBuild
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Defined in GuardBuild:263
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Second weapon set data, can be set to null |
addOverride | |||||||||||||||
addOverride(name: string, open: boolean)
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Inherited from
GuardBuild
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Defined in GuardBuild:445
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Add an override to the build
Parameters :
Returns :
BuildOverride
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getArmor | ||||||||||
getArmor(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:387
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Get the armor div
Parameters :
Returns :
literal type
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getConsumable | ||||||||||
getConsumable(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:426
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Get the consumable div
Parameters :
Returns :
string
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getIcon |
getIcon()
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Inherited from
GuardBuild
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Defined in GuardBuild:436
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Get the icon path
Returns :
string
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getOverrides |
getOverrides()
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Inherited from
GuardBuild
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Defined in GuardBuild:455
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Get the overrides of the build
Returns :
string[]
Array of the name of the overrides |
getPets | ||||||||||
getPets(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:334
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Get the pets div
Parameters :
Returns :
string
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getProfessionSkills | ||||||||||
getProfessionSkills(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:362
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Get the profession skills div
Parameters :
Returns :
string
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getSkills | ||||||||||
getSkills(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:348
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Get the skills div
Parameters :
Returns :
literal type
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getSpecializations | ||||||||||
getSpecializations(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:323
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Get the specialization div
Parameters :
Returns :
string
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getTrinket | ||||||||||
getTrinket(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:376
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Get the trinket div
Parameters :
Returns :
literal type
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getWeapon1 | ||||||||||
getWeapon1(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:398
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Get the primary weapon set div
Parameters :
Returns :
literal type
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getWeapon2 | ||||||||||
getWeapon2(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:412
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Get the secondary weapon set div
Parameters :
Returns :
literal type
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hasSkills | ||||||||||
hasSkills(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:469
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Check if the build has skills
Parameters :
Returns :
boolean
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isSingleWeapon | ||||||||||
isSingleWeapon(override: string)
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Inherited from
GuardBuild
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Defined in GuardBuild:480
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Check if the build has a secondary weapon set
Parameters :
Returns :
boolean
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import { ProfBuild } from '../../profBuild';
import { Professions } from '../professionUtilities/professions';
/**
* Standard Guardian build
*/
class GuardBuild extends ProfBuild {
/**
* Create a standard Guardian build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, Professions.Guardian, name);
}
}
/**
* Power Guardian build
*/
class PowerGuardBuild extends GuardBuild {
/**
* Create a Power Guardian build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, 'Guardian - Power' + name);
this.icon += 'guardian.png';
this.armor.setSingleStat('Berserker\'s');
this.armor.setSingleRune('Superior Rune of the Scholar');
this.consumable.setConsumable('Bowl of Sweet and Spicy Butternut Squash Soup', 'Superior Sharpening Stone');
this.trinket.setSingleStat('Berserker\'s');
this.wep1.setMainHand('Scepter', 'Berserker\'s', 'Superior Sigil of Force');
this.wep1.setOffHand('Torch', 'Berserker\'s', 'Superior Sigil of Air');
this.wep2.setTwoHand('Greatsword', 'Berserker\'s', 'Superior Sigil of Force', 'Superior Sigil of Air');
this.specialization.setSpec('spec1', 'Zeal', ['Fiery Wrath', 'Zealous Blade', 'Symbolic Avenger']);
this.specialization.setSpec('spec2', 'Radiance', [
'Healer\'s Retribution',
'Retribution',
'Righteous Instincts'
]);
this.specialization.setSpec('spec3', 'Virtues', ['Unscathed Contender', 'Absolute Resolution', 'Permeating Wrath']);
this.skills.setHealSkill('Litany of Wrath');
this.skills.setUtilitySkills(['Sword of Justice', '', 'Bane Signet']);
this.skills.setEliteSkill('');
}
}
/**
* Power Dragonhunter build
*/
class PowerDHBuild extends GuardBuild {
/**
* Create a Power Dragonhunter build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, 'Dragonhunter - Power' + name);
this.icon += 'dragonhunter.png';
this.armor.setSingleStat('Berserker\'s');
this.armor.setSingleRune('Superior Rune of the Scholar');
this.consumable.setConsumable('Bowl of Sweet and Spicy Butternut Squash Soup', 'Superior Sharpening Stone');
this.trinket.setSingleStat('Berserker\'s');
this.wep1.setMainHand('Scepter', 'Berserker\'s', 'Superior Sigil of Force');
this.wep1.setOffHand('Torch', 'Berserker\'s', 'Superior Sigil of Air');
this.wep2.setTwoHand('Greatsword', 'Berserker\'s', 'Superior Sigil of Force', 'Superior Sigil of Air');
this.specialization.setSpec('spec1', 'Zeal', ['Fiery Wrath', 'Zealous Blade', 'Symbolic Avenger']);
this.specialization.setSpec('spec2', 'Radiance', [
'Healer\'s Retribution',
'Retribution',
'Righteous Instincts'
]);
this.specialization.setSpec('spec3', 'Dragonhunter', [
'Piercing Light',
'Zealot\'s Aggression',
'Big Game Hunter'
]);
this.skills.setHealSkill('Litany of Wrath');
this.skills.setUtilitySkills(['Procession of Blades', '', 'Bane Signet']);
this.skills.setEliteSkill('');
}
}
/**
* Condition Firebrand build
*/
class CondiFBBuild extends GuardBuild {
/**
* Create a Condition Firebrand build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, 'Firebrand - Condition' + name);
this.icon += 'firebrand.png';
this.armor.setStats(['Grieving', 'Sinister', 'Viper\'s', 'Sinister', 'Grieving', 'Sinister']);
this.armor.setSingleRune('Superior Rune of Balthazar');
this.consumable.setConsumable('Rare Veggie Pizza', 'Toxic Focusing Crystal');
this.trinket.setSingleStat('Sinister');
this.wep1.setMainHand('Scepter', 'Viper\'s', 'Superior Sigil of Smoldering');
this.wep1.setOffHand('Torch', 'Grieving', 'Superior Sigil of Bursting');
this.wep2.setMainHand('Axe', 'Viper\'s', 'Superior Sigil of Smoldering');
this.specialization.setSpec('spec1', 'Virtues', ['Unscathed Contender', 'Absolute Resolution', 'Permeating Wrath']);
this.specialization.setSpec('spec2', 'Radiance', ['Right-Hand Strength', 'Radiant Fire', 'Amplified Wrath']);
this.specialization.setSpec('spec3', 'Firebrand', ['Archivist of Whispers', 'Legendary Lore', 'Loremaster']);
this.skills.setHealSkill('Mantra of Solace');
this.skills.setUtilitySkills(['Mantra of Flame', 'Sword of Justice', 'Signet of Wrath']);
this.skills.setEliteSkill('Renewed Focus');
}
}
/**
* Support Firebrand build
*/
class SuppFBBuild extends GuardBuild {
/**
* Create a Support Firebrand build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, 'Firebrand - Support' + name);
this.icon += 'firebrand.png';
this.armor.setSingleStat('Viper\'s');
this.armor.setSingleRune('Superior Rune of the Firebrand');
this.consumable.setConsumable('Bowl of Fire Meat Chili', 'Toxic Maintenance Oil');
this.trinket.setSingleStat('Viper\'s');
this.wep1.setMainHand('Sword', 'Viper\'s', 'Superior Sigil of Smoldering');
this.wep1.setOffHand('Torch', 'Viper\'s', 'Superior Sigil of Concentration');
this.wep2.setMainHand('Axe', 'Viper\'s', 'Superior Sigil of Smoldering');
this.specialization.setSpec('spec1', 'Virtues', ['Unscathed Contender', 'Absolute Resolution', 'Permeating Wrath']);
this.specialization.setSpec('spec2', 'Radiance', ['Right-Hand Strength', 'Radiant Fire', 'Amplified Wrath']);
this.specialization.setSpec('spec3', 'Firebrand', ['Liberator\'s Vow', 'Stalwart Speed', 'Loremaster']);
this.skills.setHealSkill('Mantra of Solace');
this.skills.setUtilitySkills(['Mantra of Flame', 'Mantra of Potence', 'Signet of Wrath']);
this.skills.setEliteSkill('"Feel My Wrath!"');
}
}
/**
* Healing Firebrand build
*/
class HealFBBuild extends GuardBuild {
/**
* Create a Healing Firebrand build
* @param id Id of the build
* @param name Name of the build
*/
constructor(id, name) {
super(id, 'Firebrand - Heal' + name);
this.icon += 'firebrand.png';
this.armor.setSingleStat('Minstrel\'s');
this.armor.setSingleRune('Superior Rune of Durability');
this.consumable.setConsumable('Delicious Rice Ball', 'Bountiful Maintenance Oil');
this.trinket.setSingleStat('Minstrel\'s');
this.wep1.setMainHand('Mace', 'Minstrel\'s', 'Superior Sigil of Transference');
this.wep2.setOffHand('Shield', 'Minstrel\'s', 'Superior Sigil of Concentration');
this.specialization.setSpec('spec1', 'Virtues', ['Retaliatory Subconscious', 'Absolute Resolution', 'Battle Presence']);
this.specialization.setSpec('spec2', 'Honor', ['Invigorated Bulwark', 'Pure of Heart', 'Force of Will']);
this.specialization.setSpec('spec3', 'Firebrand', ['Liberator\'s Vow', 'Stalwart Speed', 'Loremaster']);
this.skills.setHealSkill('Mantra of Solace');
this.skills.setUtilitySkills(['Mantra of Potence', 'Mantra of Lore', 'Signet of Mercy']);
this.skills.setEliteSkill('"Feel My Wrath!"');
}
}
/**
* Add guardian builds to the database
*/
export function guardBuildMaker() {
let build: ProfBuild = null;
// Power
{
build = new PowerDHBuild('dhPower', '');
let variant = build.addOverride('Zeal Signet Share');
variant.specialization.setSpec('spec1', 'Zeal', ['Fiery Wrath', 'Zealous Blade', 'Symbolic Avenger']);
variant.specialization.setSpec('spec2', 'Radiance', [
'Healer\'s Retribution',
'Retribution',
'Perfect Inscriptions'
]);
variant.specialization.setSpec('spec3', 'Dragonhunter', [
'Piercing Light',
'Zealot\'s Aggression',
'Big Game Hunter'
]);
variant = build.addOverride('Shout/Trap', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Procession of Blades', '"Stand Your Ground!"', 'Bane Signet']);
variant.skills.setEliteSkill('Dragon\'s Maw');
variant = build.addOverride('Shout/Shout', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Procession of Blades', '"Stand Your Ground!"', 'Bane Signet']);
variant.skills.setEliteSkill('"Feel My Wrath!"');
variant = build.addOverride('Trap/Shout', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Procession of Blades', 'Test of Faith', 'Bane Signet']);
variant.skills.setEliteSkill('"Feel My Wrath!"');
variant = build.addOverride('Trap/Trap', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Procession of Blades', 'Test of Faith', 'Bane Signet']);
variant.skills.setEliteSkill('Dragon\'s Maw');
build = new PowerGuardBuild('guardPower', '');
variant = build.addOverride('Shout/Shout', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Sword of Justice', '"Stand Your Ground!"', 'Bane Signet']);
variant.skills.setEliteSkill('"Feel My Wrath!"');
variant = build.addOverride('Smite/Shout', false);
variant.skills.setHealSkill('Litany of Wrath');
variant.skills.setUtilitySkills(['Sword of Justice', 'Smite Condition', 'Bane Signet']);
variant.skills.setEliteSkill('"Feel My Wrath!"');
}
// Condi
{
build = new CondiFBBuild('fbDPS', '');
const variant = build.addOverride('Consecration');
variant.skills.setHealSkill('Mantra of Solace');
variant.skills.setUtilitySkills(['Mantra of Flame', 'Purging Flames', 'Signet of Wrath']);
variant.skills.setEliteSkill('Renewed Focus');
variant.specialization.setSpec('spec1', 'Virtues', ['Master of Consecrations', 'Absolute Resolution', 'Permeating Wrath']);
variant.specialization.setSpec('spec2', 'Radiance', ['Right-Hand Strength', 'Radiant Fire', 'Amplified Wrath']);
variant.specialization.setSpec('spec3', 'Firebrand', ['Archivist of Whispers', 'Legendary Lore', 'Loremaster']);
}
// Support
{
build = new HealFBBuild('fbHeal', '');
let variant = build.addOverride('Black Kite');
variant.trinket.setStats(['Minstrel\'s', 'Minstrel\'s', 'Minstrel\'s', 'Magi\'s', 'Magi\'s', 'Magi\'s']);
variant.wep1.setMainHand('Mace', 'Minstrel\'s', 'Superior Sigil of Transference');
variant.wep1.setOffHand('Shield', 'Minstrel\'s', 'Superior Sigil of Concentration');
variant.wep2.setTwoHand('Staff', 'Minstrel\'s', 'Superior Sigil of Transference', 'Superior Sigil of Concentration');
variant.skills.setHealSkill('Mantra of Solace');
variant.skills.setUtilitySkills(['Mantra of Potence', 'Mantra of Lore', 'Signet of Mercy']);
variant.skills.setEliteSkill('Signet of Courage');
variant = build.addOverride('Harrier');
variant.armor.setSingleStat('Harrier\'s');
variant.armor.setSingleRune('Superior Rune of the Monk');
variant.trinket.setSingleStat('Harrier\'s');
variant.wep1.setMainHand('Mace', 'Harrier\'s', 'Superior Sigil of Transference');
variant.wep2.setOffHand('Shield', 'Harrier\'s', 'Superior Sigil of Water');
build = new SuppFBBuild('fbSupp', '');
}
}